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          Skills, abilities and training of the Wayward
 
  
               
  
          Swordsmanship 
          The first lesson of the Wayward is of melee weapons. The course begins with training in swords
          and polearms, then progresses to hand axes and daggers. Finally, styles of fighting are introduced; 
          including two-handed styles and sword-dancing, as well as, ambush techniques and very basic 
          hand-to-hand combat.
  
          All guildmembers are required to be proficient each of these weapons and styles before 
          advancing to the next course. Mastery of these techniques is neccesary before students are granted 
          full membership to the guild. Advanced combat techniques follow in the 2nd year and continue until 
          graduation. This class is the mainstay of the guild.
  
              
          Ranged Weapons 
          Secondary only to swordsmanship, range mastery is one of the most vital skills of the Wayward. 
          Though thorough training with every range weapon isn't mandatory, each student must choose a 
          specialty weapon from those taught in the course. Range weapons introduced in this course 
          include: short and long bows, crossbows, thrown daggers, darts and hand-axes, and blow-darts. 
          Also briefly touched upon is the Guildmaster's prefered range weapon: gnomish spikes.
  
              
          Poisons and Poultices 
          Beginning herbology is one of the first courses prospective guildmembers are taught early on in their 
          training. Which herbs are natural healers and which are natural poisons and antidotes are important skills 
          to a warrior. Minor magics of plants and potions is also quickly touched upon to test applicants natural 
          aptitude for spellcraft. Those with the knack are enrolled in more advanced courses on the subject after 
          the completion of this class.
         
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